Wow, I just got sucked into a wormhole playing this great game Save The Date.
It took me about an hour to “beat” the game, if that’s the phrase to use. I almost don’t want to reveal too much about it, because I don’t want to spoil the beauty of the game. Suffice to say, this is a meta game, one that has a compelling storyline that pulls you in, that has you struggling to get to the happy ending. Don’t give up! The first few tries, you may give up. You may think it’s cheesy. Hang in there. This game rewards experimentation. And I don’t want to tell you how it ends.
In Save The Date, you go on a date with Felicia. And she dies. And (maybe) you try again. And again she dies. But more ridiculously this time. And she dies again. And then again. And again. And again. And then…the game starts to get interesting. In a Bill Murray in Groundhog Day kind of way.
Like a lot of my other fave recent games, the game is based on a choose-your-own-adventure mechanic. But as you play and re-play, new options appear.
The graphics are simple, the soundtrack is simple. And it works. Like a great novel, I became the main character. I cared.
The game is by Chris Cornell of Paper Dino. The drawing is gestural, minimal, digital watercolor - it was the right fit. The sound complemented the visuals. It left a pleasant after-feeling.
See what you think.