Clicking through the internet I stumbled across Pyongyang Racer, a DRPK (or North Korea as we call it) video game. The game is fairly minimal. You are one of the few cars on the road, and you drive through the capital city and can enjoy the view, making sure to stop to pick up barrels of fuel, stay off the grass, and to “Drive straight on” as you can see in the photo above. In actuality, it’s tourism via videogames, and it is effective at showing off the capital city’s tourist spots in an interesting light. Of course, it only piques your interest further if you were actually looking to learn more about the country’s government and politics. I emailed the company Kouryo Tours who commissioned the game to ask them some questions.
Your website says that students from Kim Chaek University made the video game. What programming language or system was used to create Pyongyang Racer?
The game was developed by Nosotek and commissioned according to a concept by Koryo Tours. Nosotek used their own Flash 3D engine to create the game, which was already developed in 2011 for a game they had made for a well-known German social game publisher.
Who created the music for the videogame? Are they traditional songs?
The music was created by the Nosotek team based on traditional songs.
Pyongyang Racer reminds me of many classic video games from when I was young. What were some of your favorite childhood video games?
Monkey Island 2: LeChuck’s Revenge, Mega Man, Mortal Kombat, Heroes of Might and Magic, Pool of Radiance, SimCity, Theme Park, Transport Tycoon, Prince of Persia, Lemmings, The Need for Speed, The Simpsons: Bart vs. the Space Mutants, Warcraft, UFO: Enemy Unknown, Space Invader
Any other videogames you’re planning to make in the future?
We always love challenges and try to come up with new interesting projects. You can visit our website http://www.koryogroup.com for more information on the various projects we’ve done in North Korea, from documentaries to a new feature film, basketball, football and other various sporting projects to school exchanges and so on. We believe passionately in engagement and from the impact that our various projects have had on the ground in Korea. We are open to suggestions.